Variables in C++

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Variable:

  • When we run the program, memory will be allocated to store the information of that program.
  • We can give identities to memory locations to store data called “Variables”
  • Variable is a “Named memory location”
  • The value stored in a variable can be changed during program execution.
  • A variable is only a name given to a memory location, all the operations done on the variable effects that memory location.
  • Variables must be declared before its usage in the program.

Syntax: We can declare the variables in many ways as show below

data_type identity;  // declaration

data_type identity = value ; // definition

data_type identity;
identity=value; //assignment

Declaring multiple variables:

data_type var1, var2, var3;

Rules for defining variables:

  • A variable can have alphabets, digits and underscore.
  • A variable name can start with alphabet and underscore only. It can’t start with digit.
  • No white space is allowed within variable name.
  • A variable name must not be any reserved word or keyword e.g. char, float etc.
  • Valid variable names:
    • int a;   
    • int _ab;   
    • int a30;   
  • Invalid variable names:
    • int 4;   
    • int x y;   
    • int double; 

Simple code to execute:

#include <iostream>
using namespace std;
int main() 
{
     int a;
     a = 15;
     cout << a;
     return 0;
}

Types of variables: Variables classified into

  • Local Variables
  • Global variables
  • Instance Variables
  • Static Variables

Local Variables:

  • A variable defined within a block or method or constructor is called local variable.
  • These variables are created when the block in entered or the function is called and destroyed after exiting from the block.
  • The scope of these variables exists only within the block in which the variable is declared. i.e. we can access these variable only within that block.
  • Initialization of Local Variable is Mandatory.

Global Variables: Global variables are declared outside the functions. Any functions i.e. both local function and global function can change the value of global variables.

int y = 10; //global variable
int main()
{
int x = 5; //local variable
}

Instance Variables:

  • Instance variables are non-static variables and are declared in a class outside any method, constructor or block.
  • Unlike local variables, we may use access specifiers for instance variables. If we do not specify any access specifier then the default access specifier will be used.
  • Initialization of Instance Variable is not Mandatory.
  • Instance Variable can be accessed only by creating objects.

Static Variables:

  • Static variables are also known as Class variables.
  • These variables are declared similarly as instance variables, the difference is that static variables are declared using the static keyword within a class outside any method constructor or block.
  • Unlike instance variables, we can only have one copy of a static variable per class irrespective of how many objects we create.
  • Static variables are created at the start of program execution and destroyed automatically when execution ends.
  • Initialization of Static Variable is not Mandatory. Its default value is 0

Syntax for static and instance variables:

class Example
{
 	static int a; // static variable
        int b;        // instance variable
}
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